After not having played for a while because of a pretty eventful RL and a little burn out from the game, I have now picked it up again at a very much slower pace than before.
Another patch happened, adding a semi-good search function to the retainer system. It still sucks as hell, but it got a little better, I guess. Sadly, to efficiently buy anything you still have to use third party sites like yg for example - which is a really great site and I use it frequently, but I wish SE would just put the information we got on there in the game D: Well, maybe some day.
They did add a Christmas and a new Years event. While they work with the exact same pattern, and have gear as a reward which will only take away space, I think they did succeed in creating a "Christmassy" atmosphere within the game, which is cool. I haven't seen much of the New Year's event so can't comment on that, but I imagine it was the same.
I'm still mainly focussing on BTN and CUL, and only very occasionally on THM. The new SP system makes it easier to level, but it still is very boring. At least the leves etc which are repetetive are boring, and no challenge at all. I'm not speaking about the new NMs or some faction leves or behests, those *can* be fun, though I'm not so sure the NMs are fun, as I saw a vid where it was, once again, mindless thrashing of the mob without tactics.
Hamen is almost done with his thesis and he got a new computer with a great video card (better than mine). So far we haven't got to play at all together yet, but I'm hoping that leveling up together with him will be fun.
Anyway, let's look at a few screenies I took :):
Some new animation at crafting. Looks nice and makes a special sound, I'm always happy when I get it xD!
Awesome looking forest scene during the story quest.
Still story quest, some Sylphs :) I just love how detailed everything is. I should try to remember and take a close up pic of an elemental just because of how awesome they are designed.